# 1. Add Required Maven Repositories

The WinZO Android SDK and its dependencies reside in the WinZO maven repository. In the module-level `build.gradle` file (it can be found in the src folder where your game resides, not at the top level), you will need to add this maven repository so that it can later add the WinZO SDK to your project.

On Android Studio in the Android view on the Project panel, there are two `build.gradle` files: one labeled Project and one labeled Module. Make sure the one labeled Project is selected:

<figure><img src="/files/c8AokrrNxU24gFU2Dk17" alt="" width="374"><figcaption></figcaption></figure>

Add the WinZO repository URL:

{% code title="build.gradle" %}

```gradle
dependencies {
    ...
    classpath 'org.jfrog.buildinfo:build-info-extractor-gradle:4.7.3'
}
allprojects {
    repositories {
        ...
        maven {
            url 'https://storage.googleapis.com/download.flutter.io'
        }
        maven {
            url "https://artifactory-prd.winzo.io/artifactory/winzo-game-sdk-live"
            credentials {
                username = "*******"
                password = "********"
            }
        }
    }
}
```

{% endcode %}

{% hint style="info" %}
You will receive the username and password separately.
{% endhint %}


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